By
Axel Bosso,SirFatCat,Samuel Heaney,+39 more
updated
The 0.13.5.1 Patch for Escape From Tarkov has arrived, bringing with it a number of improvements to quest lines, QoL features, and various fixes to in-game systems.
This page acts as a comprehensive breakdown of Patch 0.13.5.1 within Escape From Tarkov, including a link to the full Patch Notes.
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Improvements
- Added new quests and expanded existing quest lines
- Weapon preset list tab will now display presets available for the selected weapon
- Added the option to hide the intermediate trader list screen
- Added the option to configure the use of consumable items on double-click
Fixes
- The known issues with loading into raids as PMCs and Scavs which were especially noticeable on Streets of Tarkov have been fixed
- Various visual fixes on Streets of Tarkov
- Various fixes for sound and environment on Streets of Tarkov
- The bug where the fog on Streets of Tarkov was not rendered in optics has been fixed
- The incorrect number of landmine explosions on Lighthouse has been fixed
- The scrollbar display in the list of items for barter when switching to another item has been fixed
- PMC and Scav hands freezing in lowered position after using consumable items have been fixed
- Error 228 when trying to re-mop the floor at the Defective Wall in the Hideout after a raid has been fixed
- The known causes of memory leaks have been fixed
- The radio transmitter reflashing craft that was showing as failed after a raid has been fixed
- Quests "Knock-Knock" and "Getting Acquainted" have been fixed
- The bug where the effect of medication ended before the timer did has been fixed
- The bug where energy was restored when canceling the use of a painkiller has been fixed
- The bug where players were getting less money than indicated in the pop-up message for selling items to Fence after a Scav raid has been fixed
- The sorting table getting frozen after a raid as a Scav has been fixed
- The missing warning message that a player has items left on Scav after a raid has been fixed
- The incorrect display of red "Out of Stock" offers that remained on the Flea Market even after they were purchased has been fixed
- The container search sound looping if a player or bot was killed during the search process has been fixed
- The display of flashlight light in third person if you move the working flashlight from the helmet to the weapon in hands has been fixed
- Laser beam no longer changes its direction depending on the observer's angle when the FOV is over 50
- Kiba Arms 25mm mount installed on the helmet no longer obstructs vision in first person
- Error 500 when the player is trying to repeatedly sell Scav equipment to Fence with the “Sell all” option has been fixed
- Adjusted the recoil behavior for SVT-40/AVT-40
- The "Equipment" and "Pouches" tab icons in equipment kits has been fixed
- The overlapping images while loading into raid has been fixed
- The ability to check stash while in raid has been fixed
- The Lavatory level 2 zone visuals that obstructed the screen when switching to Weapon Stand has been fixed
- An issue with part of the inventory panels missing if a container search was previously interrupted by another player has been fixed
- The deletion of a preset if in the preset overwrite window you first refuse to overwrite the preset and then enter a new name has been fixed
- The first-person stock folding animation has been fixed
- The DSP radio transmitter reflashing for the Getting Acquainted task has been fixed
- The player death at the end of the 10 minute timer after visiting Lightkeeper has been fixed
- The clipping of ECHO1 thermal sight with specific weapon attachments has been fixed
- The magnification of ECHO1 and Zeus-Pro 640 thermal sights has been fixed
- Added the compatibility of specific scopes with CSS Rail Mount for Saiga-12K
- The possibility of earning Flea Market rating for repeatedly selling an item to the same player has been fixed
- The issues with adding notes to maps have been fixed
- Scav Groups can no longer move one at a time during patrol
- The accrual of hydration, energy and health values in stash after building Nutrition Unit level 3 has been fixed
- SP-81 signal pistol animations and reload sounds no longer disappear in third person after the first shot
- Improved Scavs’ reaction to grenades
- Factory banner is no longer displayed while loading to Streets of Tarkov
Full Patch Notes
If you wish to read the Patch Notes in full, you can do so via the official Escape From Tarkov websites forum post.
Up Next: Escape from Tarkov 0.13.5 Patch Notes
Top Guide Sections
- Beginner's Guide: Basics and Features
- Scav Guide
- Combat Guide and Tips
- Loot Guide
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